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ephraim225
26 November 2009 @ 07:36 pm
You wouldn't happen to have heard of Disney's new princess movie, The Princess & the Frog, have you? If you haven't...seriously. The media's in a buzz about this new film. Why, you ask? Well, it's very simple.

I kid you not: This princess is black.

So this film attracted attention SPECIFICALLY because the princess is black. Uh-huh. Never mind the fact that Mulan is Asian and Pocahontas (sp?) is Native American. A BLACK PRINCESS! THIS IS AN AWESOME NEW REVELATION! THIS TOTALLY COULD NEVER HAVE HAPPENED UNTIL NOW!

Not that a black princess is a bad thing. But seriously, Disney makes one small decision to have a black princess, and suddenly everyone's all over it. Seriously, it isn't that big a deal, people.
 
 
ephraim225
03 November 2009 @ 07:34 pm
Quitting out of boredom or so that they can play FFXIV? Possibly. Either way...

http://www.gamefaqs.com/boards/genmessage.php?board=555735&topic=51604312

Summary: cOnSoLeWaRz

http://www.gamefaqs.com/boards/genmessage.php?board=555735&topic=52048691

Summary: SE SUX FOR NOT GIVING SHIT AWAY FOR FREE!

FFXIclopedia, the Final Fantasy XI wiki - Characters, items, jobs, and more

WHY WAS THIS SITE EVEN NECESSARY IN THE FIRST PLACE OH MY GOD

Sorry, just going insane for a moment.

 
 
ephraim225
28 October 2009 @ 10:57 pm
Boy do I hate BW2's online PvP. Today I'll be focusing on Skirmish mode, because we know Assault is biased already, and Co-op is okay.

The only good map out of the six available is Melee. It's a straight-up no-nonsense battle: 1 Heavy Tank, assorted Infantry. Go crazy. If you lose, it's because the other guy was better at the game.

Exchange of Fire, however, and indeed many of the Skirmish maps, rely on cheap tricks, and EoF is just asking for it. For no real reason the Naval Guns are worth 200 points, and I've seen players sneak Bombers past the static AA Towers to get to them. Oh but guess what? Each side only has ONE Frigate. Really? Just one?! One Frigate that the Dreadnoughts can easily smash? One Frigate to handle enemy Subs AND Bombers? (And no, I don't count D-noughts as AA units. They don't have the Aegis Warship's AA firepower.)

Border Patrol only makes things worse. You have exactly ONE AA unit. And it's a veteran, not a vehicle. Infantry die pretty fast in this game, not to mention AA Vet firepower are nerfed in comparison to the BW1 incarnation. That means Gunships can take it out by flying in close - good news is, the Gunship'll take heavy damage in the process. But Border Patrol has another problem: There are auto-guns placed near the un-capturable factories, meaning a player can score a free 25 points by taking them out with a Gunship. Cheap-ass air units.

Sand Castles, however, is even WORSE! The Airbase now provides BOMBERS. Which can bomb the AA Vets - which, AGAIN, each side only has ONE of - with ease, and likely lose only 50% health in the process. Meanwhile the Factory is near-useless. Light Tank? Pfft. I have a Bomber, bro.

Then there's Donatsu Island. There's STILL only one AA Vet, and it dies even faster with Flame Vets and Artillery in the mix. The map isn't all bad otherwise, though. I've seen some people win without needing the Airbase.

Battlestations is the last - and definitely least - map I'll talk about. You start with 12 Infantry and 2 Gunships. YOU START WITH NO AA UNITS! That means the other player can kill all your Infantry, and you can't do a thing due to Gunship-to-Gunship combat sucking big time. And when...IF you capture a factory, you get one AA Vehicle. Good news? It's a Vehicle. Bad news? It dies in seconds from Bazooka and B-Station fire.

So, next time Kuju should really consider making pre-owned facilities capturable, give players more than one AA unit on maps with air units, and for maps WITH air units, playtest like crazy so that they can find even the simplest of cheap tricks and prevent them from being abused.
 
 
ephraim225
18 October 2009 @ 02:52 pm
If you think Fire Emblem is a fun, fair, totally awesome game, YOU'RE A FUCKING IDIOT.

Case in point: Chapter 3-11 of Radiant Dawn.

After suffering through all the enemies, the annoying-ass pitfalls that give no indication that they're there AND almost having to deal with Reyson whining about his soon-to-be-dead lover sister, all that was left was the boss.

The boss has a Crossbow, and a powerful one at that, making ranged attacks impossible. So I attack him with Titania, and call it a turn.

Now, Tibarn, a CPU-controlled ally, can't directly attack the boss, because Titania is in his way. What does he do instead?

HE FLYS NEXT TO TITANIA FOR NO REASON.

AND GUESS WHAT HAPPENS NEXT?

TAKE A FUCKING WILD GUESS!

THE BOSS KILLS TIBARN IN ONE HIT. GAME OVER.

WHAT

WHAT IS THIS I DON'T EVEN

THE COMPUTER IS THAT DUMB?!

THIS IS THE FUCKING TENTH GAME IN THE SERIES GOD DAMMIT!

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

 
 
ephraim225
05 October 2009 @ 11:33 pm
You know, I think I know why FFXI is getting worse for me every day. First of all...it's a shit game. Seriously. You have no choice but to level grind in groups, and leveling up takes hours on end. A battle REQUIRED to reach the maximum level of 75 is blisteringly hard and requires an item that drops RANDOMLY off an enemy that you'd never think to try killing. And if you lose that fight? You have to go get that item again. WHY COULDN'T THEY JUST LET YOU KEEP IT?! Yes, I'm stuck at that fight. But even worse, YOU LOSE EXP WHEN YOU DIE *AND* you can go DOWN a level as a result. What were they thinking?! Dragon Quest ONE only made you lose half your gil. That wasn't SO bad, now was it?!

I also hate how shitty Summoners are. They were my favorite job at first, but in FFXI they're total shit. They have to fight the avatars in order to summon them, either in a group at level 75 or alone. At level 20. Where the only way to win is by buying (expensive) items and using them. You know I tend to not use items in various games because I shouldn't have to spend money on them. And even if you do get to summon avatars? They're relatively useless, or have abilities the Scholar job can easily replicate. Come to think of it...Scholars can also do stuff that normally only White Mages could do, like AoE buff/cure...and they can also AoE Red Mage buffs...and AoE Black Mage nukes/debuffs...my god, it's like the Scholars are conspiring against us!

The second reason I think this game went to shit for me is that everyone's leaving for FF14, a new MMO coming out in 2010. So they couldn't just fix the old game, and had to wipe everyone's hard work with a new one?! Well...fine. If the new game is shit I won't play it. Otherwise FFXI is gone from my mind forever. Meanwhile, gilsellers are running rampant trying to sell as much as they can since no one will want to buy gil once the new game comes out. Yeah, that's the company I keep: fucking robots trying to sell virtual money.

Geez, I need to quit FFXI one of these days.
 
 
ephraim225
02 October 2009 @ 02:42 pm
It's time for the monthly post!

And boy do I have something to say.

http://hackmii.com/2009/09/silly_games/#more-761

In short, Nintendo's latest update, Wii System Menu 4.2, BRICKED THEIR OWN FLIPPING CONSOLE.

WHAT THE HELL.

They screwed up their own console just to attempt to block homebrew Wii apps from being installed?

AND THERE'S A REDICULOUSLY EASY WORKAROUND?

0_0 >_< 0_0

So, Nintendo has pretty much lost every shred of credibility they had.

I mean, they didn't test this update to make sure it wouldn't screw anything up?

They seriously didn't? OMG they broke the first rule of programming: Test and re-test EVERYTHING.

Then again nobody takes those rules seriously anyhow...
 
 
ephraim225
04 September 2009 @ 10:45 pm
You know what I just don't get?

No, I don't get why I haven't posted in weeks.

What I don't get is how Gamefaqs - the single greatest collective of gaming information since Player's Guides for FF1 - ought to be called "Gamefags" if the message boards are any indication. I do not get it. 99% of the threads are either jokes, trolling, or just flat-out pointless.

To explain what I mean I invented a little game. Go to any GFaqs message board and try - just TRY  - to find an intelligent post. OK maybe this isn't a "game", per se, but I don't care. Hell, you can even try this with reviews that score ANY game 5/10 or lower. I guarantee only truly shitty games will get the score they deserve.

Let's look at the message board for Bowser's Inside Story. (Which BTW I haven't played yet, it's on my list)

Thread #1: "This or Superman 64?"

...

Thread #2: "This or 5 months of Runescape?"

...............

Thread #3: "This or Waluigi's Taco Stand ?"

This one, at least, is a joke topic.

Thread #4: "This or a new stroller for my kid?"

OKAY SERIOUSLY, THIS IS PISSING ME OFF!

Let's go look at the FF7 board.

Thread #1: "Rate my team"

What in the...

Message 1-1: "On the first disc, before temple of the ancients, and i have everyones lvl 3 limits, mastered every element just working on demi, barrier, buff magics like escape and summons, mastered shiva choco and ifrit, using cloud vincent and yuffie. and lvl 44. how good am i atm?"

Gee I dunno, you think you've leveled enough? Want to go at it some more? Maybe hit 75 and max out the merits? Wait...wrong game.

I lost interest in actually looking for crap threads. It's harder to find junk when you're looking for it.
 
 
ephraim225
15 August 2009 @ 10:51 pm
[10:44:25 PM] Elizabeth Weaver: What's up.. I was checkin' who's online and i found your name.. and thought you seemed worth talking to.. ;)
[10:46:36 PM] ephraim225: I'm willing to bet 50 bucks you're a bot.
[10:46:48 PM] Elizabeth Weaver: I'm not good with Skype though ... do you want to check out my profile and pics?
[10:46:58 PM] ephraim225: I win 50 bucks.
[10:47:07 PM] Elizabeth Weaver: here, use this link: http://www.dating-pile.com/?id=5059&profile=melissa5060
[10:47:15 PM] Elizabeth Weaver: you just sign in (its free) to see me, search for me as melissa5060.
[10:48:24 PM] ephraim225: Well, mrs. bot bitch you're very hot, but my PINGAS is for lukewarm vaginas.
[10:48:59 PM] ephraim225: *This is where you get insulted and block me. DEAR GOD PLEASE BLOCK ME*
[10:49:01 PM] ephraim225: ...
[10:49:20 PM] ephraim225: So yeah I'll just be posting this on LJ once I'm done.
[10:49:24 PM] ephraim225: See ya.

Do not send me bot messages or I'll be very rich, very quick.

Get a real BF, bitch.
 
 
ephraim225
06 August 2009 @ 10:12 pm
<input ... ></input><input ... >
 
You know I don't post here a lot anymore. Oh well. Something big happened in FFXI this week...or at least, something rare.

Now, if you're a new player in FFXI, and you start out in the city of Bastok, you'll do most of your leveling (until you hit level 10 and can level with other players) in the region of Gustaberg. Since there's always a flow of new players coming in, Gustaberg is rarely under anyone else's control.

And then it happened: The assholes of Sand d'Oria conquered Gustaberg.

How could that have happened?! Ah, well. Not like it matters. Being able to warp to the three main cities is less useful these days for two reasons: One, you can just take an airship ride or use a randomly available Moogle teleport (<- Teleport is in fact a real word, Firefox XD) system, and two, who the hell cares? Just do all your 1~10 leveling in your home town.
 
 
ephraim225
16 July 2009 @ 12:21 am
Went to see HP6 in the theater today.

Or...yesterday...uh...THE POINT IS I SAW IT.

And I didn't like it that much. I mean, if you've never read the book, you'll be completely in the dark about what's going on.

They dont even bother explaining the whole "Half-Blood Prince" deal. Which is irrelevant in HP7 anyways.

Oh well. The Love Potion scene just plain slays me. Makes me wonder if Ron is secretly gay. Well, it was funny until he ALMOST died of poisoning.

I do think they went a little over the top with the comic relief, too.

Watch if you're a HP fan. Don't watch it otherwise.
 
 
ephraim225
08 July 2009 @ 11:47 pm
Alt. Title: Happy Birthday nesshelper!

Yes, this is your Birthday gift: A review of the war-strategy game, Field Commander for the PSP. I'd send you a real-life copy of GBW3 but I don't have one XD

Anyways, anyone you talk to will likely tell you that Field Commander is basically AW on the PSP. That's somewhat true: Capturing works the same, you win by HQ capture or rout, and there are AW-like rules as well. Joining is the same, buildings have 20 capture points, units start with 10 HP, etc.. What about COPs, though? Could Field Commander possibly have that?

Guess what? THEY DO. Only they're "Division powers" in this game, which I guess makes sense - individual battalions having special attacks rather than the CO specifically training their forces, I mean. We'll get to those later, though.

The good news is you can skip the 3-mission long tutorial. But I played it anyways,to see how different this is from AW. Well, for one it's more realistic: Dived subs can move UNDER enemy sea units, and air units can FLY OVER enemies. So no locking out a Fighter with 4 Grunts.

Here are some differences between the units in FC and AW:
-In FC, the T-Copter and APC can carry 2 foot soldiers instead of just one.
-In FC, the Recon (of all units) can carry one foot soldier. Fail.
-The Lander in FC doubles as a Tanker. That's cool, I suppose.
-The Rocket Launcher in FC is both an AW Rocket AND an AW Missile...WTF?! Too much power on one unit, I think.
-The Fighter in FC can hide like a stealth. It can only attack air units, though, and with the new movement rules regarding aircraft...it's not as broken as the AWBS Stealth.

And now for FC-exclusive units:
-The Spec Ops, an INDIRECT INFANTRY! It has Artillery-like firepower, but it costs 4000, which means that Spec Ops are even MORE spammable than Artillery. Oh and there's also its other ability: it can lay down mines which, when stepped on, damages and ends the victim's turn. Chokepoint abuse? HELL YES.
-The Sniper, another indirect foot soldier. This one is aimed at taking out enemy infantry, which is cool, but it's RUINED by the fact that it can hide like a Stealth also. WTF! And considering the new FOW rules which I'll explain later...this sucks.
-The Stealth Tank. Oh yes. Fortunately this is the last stealth unit, and it's not NEARLY as bad since it requires another unit adjacent to it to stay hidden. Maybe if all stealth units worked that way this wouldn't be so bad.

And now for FOW. Yes, FC has this too. And it's f***ed up beyond belief. Check out this crap ASCII art to get an idea of what I mean:

[][][][][]
[][O][][][]
[][][][][]
[][][][X][]
[][][][][]

You are unit X. You cannot see unit O on your turn. Now, in AW, if you tried moving onto O you'd get ambushed, right? Well, in FC, if you move NEXT TO a unit you can't see, your turn stops, right there. How BS is that? You can't even SEE Snipers when they hide. How are you to avoid passing by them?!

Anyways let's talk about the "Attack Terrain" option. Anti-armor units can fire at the terrain itself. This turns Dense Forests (pain in the ass to get Tanks past those) into Light Forests (Not a pain in the ass to get by at all). It can also turn Dense Cities (1000 funds, 20 capture points) into Sparse Cities (500 funds, 15 capture points) and eliminate Light Forests entirely. I'd still like to have a GBW3 Constructor in there, but hey, FC has SOME good ideas, at least.

Next up is Campaign. Now this is interesting - Sony put in VOICE ACTING in a STRATEGY GAME and put out a very good story...OK, DoR has a better story. FC basically boils down to "Secret World Peace Organization vs. Evil Black Hole Wannabes".

Now, in Campaign, you get to use different "Divisions" which basically take the place of COs. I'd go over them all but the only Division I really bothered with at all is the Long Shots division. Oh, you're gonna love this one. Ready? Deep breath....OK...the Long Shots have...

+1 MOVEMENT FOR ALL UNTIS DAY TO DAY.

I WISH I WAS KIDDING.

WTF. Sony, messing with the metagame is bad! And as for the "Division Powers", the Minor Power targets one unit and DOUBLES ITS MOVEMENT, and the Major Power DOUBLES THE MOVEMENT OF ALL UNITS. BROKEN AS HELL! Forget all those other half-assed divisions! Use the Long Shots in every last Campaign mission!

Next on our list is the Campaign missions...or at least as many as I can remember. These missions are totally hilarious, though. You can be kicking Shadow Nation's ass in every level, and they'll still be sure they have an upper hand. One mission has you defending your HQ until time runs out, and no matter how many units you have the game still thinks you almost lost.

Another mission introduces a property that can stun enemies like the EMP Silo from Custom Sh!t. Thing is, before the enemy even managed to fire it, my +1 movement bad boys captured it. And before that happened the enemy CO was gloating her butt off. God damn, is this game going to admit it sucks, or no?!

Anyways I'd better wrap this up before 1 AM. Let's look at the best part of any game like this: The map editor.

...

Oh god no. You can't be ser- OH GOD.

YOU CAN'T EDIT THE TERRAIN.

You can place buildings, bridges and trees, but you can't edit the core of any map - the sea, plains, mountains, etc.. What the hell is this shtick.

And even though there are 4 colors of buildings only 2 armies can be in a map at once.

Still, you can change each player's objective on the map, which is something I WISH AW would do. Multiplayer Campaign FTW.

So, in conclusion. FC isn't the WORST strategy game ever. It has flaws, bad gimmicks and all, but it's worth checking out if war games are your thing.

Happy birthday once again, nesshelper.

Ephraim225, out.
 
 
ephraim225
05 July 2009 @ 05:26 pm
Oh god it's been a month since the last entry.

Anyways, first things first.

About Stargazers: The people who made the game were STUPID enough to let you skip most of it but were smart enough to stop you from beating if you did.

Just like in Metal Gear for the NES. And you can watch PlayItBogart's review on Revver to hear all about THAT.

Next, today's games.

I headed over to the arcade to play F-Zero AX. I'm surprised they still had it. I mean, it's like 4 years old now but wow. Anyways the memory card and license card slots were broken so I couldn't put in my old license card. Oh well. I was happy to set a new record on half the courses at least.

Also in today's news: I'm level 58 on Final Fantasy XI. Soon I'll have to do a third in the Level Cap series of quests. Joy.
 
 
ephraim225
06 June 2009 @ 05:25 pm
3 words about Kirby Super Star Ultra:

IT"S FUCKING BORING!

Sigh. We know Kirby games are generally easy. But here, I'm playing the EXACT SAME THING I played years ago. The same tricks still work. The bosses are still easy. The new mini-games suck. Deep? Pfft.

Let's go through the games one at a time, though. (Geez, the original game just couldn't have been one big game, could it?)

First of all, Spring Breeze is NOT a remake of Kirby's Dream Land. Castle Lolo is still missing and Mt. Dedede doesn't have a boss rush. AND you can use copy abilities.

Which reminds me, the DS has basically the same buttons as the SNES. So why the hell is B the attack button instead of Y? Why change that?

Dyna Blade...the new cutscenes don't help, I still don't know what the crap the story of this one is.

GCO...still only 60 treasures. You could find them all in one run, really. Not that it matters. THERE'S NO REWARD FOR THAT!

Gourmet Race...no new courses. Sigh.

Meta Knight...oh god the dialogue. The HALberd belongs to Meta Knight, not Admiral Chicken. And Meta Knight is supposed to thank his troops for sticking around even after the HALberd blows up. Instead he blows them off. And why the hell can reflected lasers damage the reactor? Why would they DO that?

Milky Way Wishes...

...

Yeah.

Anyone wanna tell me why the sun and moon even fight in the first place? Why are Shine and Bright not bosses in this one? Well, I haven't finished MWW yet. More yawning when I do.
 
 
ephraim225
05 June 2009 @ 11:22 am
I simply cannot replicate my getting Fist Peninsula down in 9 days.

I'm a flippin legend, even to myself.
 
 
ephraim225
01 June 2009 @ 11:04 am
Old news: Revver sucks, GamersTube rocks.

New news: FEDS has sucky online multiplayer. Let's find out why.

Brave Weapons. If you didn't wait forever and bought them when they showed up in the online shop, you will lose every fight because every last player has Brave Weapons.

Forged Weapons. What the hell. Now everybody who grinded the Arena to death is going to kick your ass because they spent 100,000 gold on forged Brave Weapons, forged BALLISTAE, and forged Rapers.

IT'S ALWAYS FOG OF WAR! I mean...just...WHY?! I hate FOW. I would LIKE to play without it sometimes. Can we do that, Intelligent Systems? Hell no.

Maybe fog isn't so bad, you might say. Well, let's list why fog sucks.

First...ALL UNITS HAVE ONLY 2 VISION RANGE?! And WTF happened to Torch Staves?! Theives have 3 spaces of vision, but Theives suck balls.

Sigh...
 
 
ephraim225
27 May 2009 @ 11:06 am
There's good news, and bad news.

The good news is, the second video in the Hard Campaign series is in "Review" status. So it should be up in the next 24 hours or so.

The bad news is, I'm playing Stargazers again. Yes, Stargazers, the WORST RPG ever. Worse than Hydlide and Final Fantasy 8. Worse than the games on the Action 52 cartridge (Yes, every last one of them.). You might wonder why I do this. Well, a shitty game can have a hilariously bad ending, right?

But let's start from the beginning. When you PRESS START, you'll find that there's no intro to tell you what the hell you're doing. The storyline is detailed in the MANUAL, but since you either can't read Japanese or don't have the manual, I'll explain: The game takes place in EL FUTURO where a supercomputer governs the world. Gee, that's a smart idea, right? This supercomputer can actually control people's thoughts, too. This is supposed to cleanse the world of evil thoughts, but oh no no no no, that'd be too easy, wouldn't it? So anyways, the only people that can resist the supercomputer are people with ESP. Like Minami, the main playable character. And since people with ESP can resist that means everyone is gonna want Minami dead. F-A-B-U-L-O-U-S

So, when the game starts, you have no real place to go except north, to where there's a town, where everybody is sick with some disease or whatever. They tell you you can cure them with a potion that they know how to make. Jesus Christ, can't they fix this themselves if they know how?!

Now, it's very hard to get a good start with this game because there is no difference between possible random encounters in different areas. In other words, you could run into a weak enemy or something that will kill you, no matter where you are. So, in order to survive, you need to grind. Since I refuse to waste time with that, I've enabled the "Level up whenever you win a battle" cheat. So after 30 battles I'm maxed out. But since there are no bosses in this game, you might wonder why I do this. Well, each character has out-of-battle moves that need to be learned. Imagine if Farfetch'd had to be level 30 before it could learn Fly.

Anyways, Minami's ability lets him pass over walls. You're gonna need that one alot, believe me. You might point out that I haven't even mentioned the first town. That's right, the town I mentioned is not the first town. The first town is invisible. YES, INVISIBLE. It's right there next to you at the start, but you'd easily miss it! And when you go in the town you learn that this place is a sanctum for Psychics because people are using ESP to hide it. Well gee, how is anyone to FIND it?!

It's here that we learn the OTHER horrors of this game: First, you might try buying the Ray Gun so you can fight with something besides your bare hands. Turns out the Ray Gun is WORSE than bare hands. Hmph. No, you want the Rag Launcher. A RAG LAUNCHER. How do rags hurt more than a fucking GUN?! So, to cure the diseased town you have to collect 3 ingredients to make the potion. One of which is in - DUN DA DA DUN - The Shifting Forest. This place is a real bitch because there's no way to tell whether a tile will warp you to the forest proper or do nothing. Oh, but we want to get into the forest for now. And when you exit you warp right back to where the game started, next to the invisible town. HOW THE HELL DOES THAT WORK?!

After curing the diseased town (Which basically earns nothing) Next we have to get past the Shifting Forest into a useless underpass. I say useless because Minami can pass over walls. But no, your second party member, Shiba, got his ass lost down there. You can also find a keycard and 300 gold, but since I have gold maxed out thanks to cheating, who cares? Oh, one more thing. If you flip on the power generator here you can go between the INVISIBLE TOWN and the next overworld map. And whoop de do, the battle music changed. I would have gone for changing the overworld music but whatever.

The next town is actually two towns in one, like this one area of FF3. This is where the game gets just fucking batshit insane. Certain doors require keycards that can only be used once. So guess what happens if you pass through a door and don't have 2 keycards? You're stuck, that's what. You need a card to go in AND get back out! So screw that! UNLIMITED KEYCARD CHEAT! That's no less than TEN codes so far, for all those keycards, max gold, and max EXP for our two party members. Speaking of which, Shiba's got a Jump ability that works like Farore's Wind: You mark a location and can warp back to it. About time something useful was around.

So where was I? Oh yeah, this town. It has our third party member, Aine, who can use Telepathy to talk to someone else's mind. There's also a sidequest or two involving party member £4 and some guy named Max but I don't care. I just want to finish this game. Exiting this town warps you to a completely unrelated area, just like that miserable Shifting Forest. Are you ready for the worst part of this game? Ladies and gentlemen, Mans and Mons, I present: THE OXYGEN PIPE. Good luck finding it without a guide. It's invisible, in a completely out-of-the-way tile, and there's no indication you got it other than a ding noise. But you need it to get to the final part of the game: Outer space.

Everyone in outer space wears a suit so you need Telepathy to talk to them. There's two parts to the Space Colony: The Cockpit and the LABORITORY!!! Both areas contain - get this - DOLPHINS. Yeah, REAL DOLPHINS. I thought "Dolphin" was a code name, but no, they're actual Dolphins! IN OUTER SPACE!!!!! I DON'T GET IT. So how does the game end? Apparently you have to use Telepathy on certain people/DOLPHINS in a certain order. I got no clue how, though, because the translation patch is stinking up at this point, just like the FE2 patch. But fear not, opening up a hex editor reveals the dialogue in ASCII! You are asked what to do about...I have no idea. Nothing at all really happens during the game. We got 2 party members, we went to outer space, and now we have to answer the final question, and the ending depends on your answer. Possible endings:

-Everyone moves to the space colony, and world peace is assured...somehow.
-The Dolphins go find a new home. I am honestly not getting this, guys.
-You kill the Dolphins, and this somehow dooms the world. No, really.

So that does it. Stargazers is overwith. That is, unless a sequel comes out, heaven forbid. This game had potential. It just wound up sucking ass, unfortunately.

Stargazers gets OVER NEGATIVE NINE THOUSAAAAAAAAAAND! out of 10.
 
 
ephraim225
20 May 2009 @ 03:16 pm
It's been 24 hours and the video on Revver still isn't up?

This does not bode well.
 
 
ephraim225
20 May 2009 @ 10:36 am
If Revver wasn't blocked at this school I could check to see if my video is up and some cash has rolled in.

I can understand blocking YouTube or MySpace.

But not freaking Revver!
 
 
ephraim225
14 May 2009 @ 09:19 pm
I figure I should let you know why I haven't been on Skype lately.

Well...

http://i104.photobucket.com/albums/m191/Spider_000/2009-05-14_211634.png

Don't ask me what that means. The website suggests downloading the latest version of Skype.

Wait. THIS IS THE LATEST VERSION OF SKYPE!

I DON'T GET IT!
 
 
ephraim225
13 May 2009 @ 04:28 pm
Good, my laptop works fine again.

Fuckin' useless ass virus protection software. I've got a new program, mm-hm.

AND Fired Emblem Prologue 4 will be up shortly. So all you'll need to wait for is...PROLOGUE 5! Yes, I'm doing 2 comics for just 1 chapter. I've got a really good joke for both, I swear.
 
 
 
 

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